Short description: Through an enthusiasm-awakening e-learning format, pupils interested in studying and apprenticeships will get further information on career journeys in becoming a STEM/IT professional. Recommendations, career paths and practical examples should be given based on interests and strenghts.
Market potential: Application: graduating classes, STEM courses and schools. Benefits for: (Higher) education, local administrations, work centers, companies, clusters. Transfer to other career fields is possible.
Timing: The solution can be implemented as soon as it is available.
Desired result: Through a kind of safari, interests and strengths are to be determined in a playful way and recommendations for apprenticeships and studies as well as information on possible career paths, skills and practical examples for actual work are to be communicated. Intersections to websites and portals.
Information on challenge owner: City/municipality.
Keywords: User Interfaces, Usability; E-Learning; Electronic games; Information Filtering; Semantics; Statistics Visualisation; Virtual Reality